This command can be used to enable, disable and edit rim lighting on character models.
characterlight [on / off / rim] [lighting strength]
On / Off / Rim | Specify 'on' to turn character lighting on, specify 'off' to turn character lighting off, specify 'rim' to edit the amount of character lighting (you will need to provide the 'float' argument after). |
Lighting Strength | Optional - only required if using the 'rim' argument. Specify a decimal (e.g. 0.01) here to set the new rim lighting strength. The default strength value is 0.02. |
CharacterLight on
This command will enable character lighting.
CharacterLight off
This command will disable character lighting.